Dragon’s Dogma 2 boasts an expansive open-world filled with a wide array of content waiting to be discovered by players. Right from the start of the game, the vastness of the world is prominently showcased. Similar to other open-world titles, the challenge of efficiently navigating this world is a common concern for many players.
What sets Dragon’s Dogma 2 apart from its peers is the fact that some of the game’s fundamental mechanics may not be immediately obvious to newcomers. Nevertheless, players can take comfort in knowing that the game does offer a fast-travel system. This guide will detail how this system operates and where players can access it within the game world. Currently Many player also waiting Fallout 76 Cross Platform.
How to fast travel in Dragon’s Dogma 2
4 Tricks for Fast Travel in Dragon’s Dogma 2:
- Oxcarts
- Permanent Portcrystals
- Temporary Portcrystals
- Ropeways
Use Oxcarts in Dragon’s Dogma 2
Oxcarts make an early appearance in Dragon’s Dogma 2, and are expected to be the primary mode of fast-travel in the initial stages of the game. They adhere to a set of specific guidelines:
- Oxcarts follow a predetermined route and cannot be redirected or modified by the player.
- The destinations of the ox-carts are fixed, such as the route from Melve to Vernworth and vice versa.
- Each use of an oxcart requires a specific fee, which may differ based on the chosen route, but is generally inexpensive.
- Oxcarts operate exclusively during daylight hours, allowing trips to extend into the night, but commencing a journey is limited to daytime.
- The player has no control over the oxcart’s destination or the path it takes, as they are restricted to a single set route.
Use Ferrystones and Portcrystals in Dragon’s Dogma 2
Ferrystones and Portcrystals operate as a system that aligns with conventional fast-travel methods, yet necessitates players to exercise caution and thoughtfulness in their usage. Both of these items hold significant significance in the overall process and function in distinct manners.
Ferrystones:
- Ferrystones are consumable items that are found in treasure chests throughout the game world. Various merchants will have these items in their inventories, but they are fairly expensive. For example, Morris in Checkpoint Rest Town sells them for 10000 gold pieces.
- Ferrystones are single-use magical stones that expend their energy in order to transport the player to their destination.
- When a Ferrystone is used, a list of destinations will open up, allowing players to choose their desired location.
Portcrystals with a subtle purple radiance are permanent fixtures in specific locations like Vernworth and Harve Village. Upon activation, a Portcrystal’s coordinates are stored for future reference. To revisit the same spot, a Ferrystone must be utilized.
Portcrystals:
- Portcrystals serve as the designated points for quick-traveling within the game.
- In Dragon’s Dogma 2, players will come across two variations of Portcrystals.
- The first type is permanent and can be found in major towns and settlements, remaining accessible on the travel list after initial interaction.
- The second type allows players to strategically place up to ten Portcrystals anywhere in the game-world, with the flexibility to relocate them as desired.
- The specific details regarding the availability of this type of Portcrystal are currently undisclosed and will be updated once revealed.
The Portcrystals are stored in your inventory and can be placed in any outdoor location. For example, if you explore a distant area, you have the option to position a Portcrystal there for future visits. Moreover, these items are reusable, allowing you to relocate them to entirely new locations.
Ropeway
The Ropeway can be considered a form of transportation that doesn’t involve walking on foot. It is commonly seen in the Battahl area, linking the southern ridges of Checkpoint Rest Town to the city of Bakbattahl.
utilize a Ropeway, it is necessary for a single individual to consistently rotate the lever until the desired destination is reached. It is advisable to assign this task to a pawn who can monitor the lever and select the “Go” command accordingly. It is important to be aware that there is a possibility of encountering airborne creatures like Harpies who may launch an attack while you are in transit using this mechanism.